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Economy

Economy: Carpentry

From mighty timber frames to the furniture inside every home, the Carpenter transforms prepared wood into the materials that shape both civilization and everyday life.

From mighty timber frames to the furniture inside every home, the Carpenter transforms prepared wood into the materials that shape both civilization and everyday life.



Previous industries harvested forests and transformed Logs into Timber Planks.


Carpentry represents the next step.


The Carpenter transforms those Timber Planks into structural construction materials and finished wooden goods used throughout the kingdom. Unlike the Sawyer, the Carpenter no longer prepares timber. Instead, the Carpenter gives timber purpose.


Every Settlement depends upon Carpentry. Buildings require structural wood. Homes require furnishing. Together they form one of the foundations of medieval civilization.


The Carpenter


The Carpenter works at the Carpenter's Workshop, where prepared timber becomes a focused collection of materials and finished goods.


The profession has one current input:


  • Timber Planks

From those Planks, the Carpenter produces two Construction Materials:


  • Wooden Beams
  • Wooden Boards

The Workshop also produces six Finished Goods:


  • Chests
  • Barrels
  • Shelves
  • Chairs
  • Tables
  • Beds

Carpentry intentionally concentrates upon a small number of important wooden products rather than hundreds of decorative objects. The goal is to create meaningful production chains, not complexity for its own sake.



The illustration carries the production flow from prepared timber into construction and daily life. Every branch begins with the work of the Sawyer, but it is the Carpenter who turns those prepared Planks into useful form.


Building Civilization


The Carpenter never constructs buildings. Instead, the Workshop manufactures the wooden materials required by the construction industry.


Wooden Beams provide the structural framework. They support Building Blueprints, bridges and the largest works of construction. They are not finished furniture.


Wooden Boards provide the refined timber required to complete construction. They are also the universal woodworking material behind every finished furnishing produced at the Workshop.


The Mason later combines:


  • Wooden Beams
  • Wooden Boards
  • Cut Stone
  • Cut Granite
  • Cut Marble
  • Bricks

Together, those materials become complete Building Blueprints.



Building Blueprints already abstract the doors, windows, roofs and structural assembly required by a finished building. Carpenters do not craft those details separately. This keeps construction elegant while preserving the deep chain that connects forestry, processing, Carpentry and Masonry.


Furnishing the Kingdom


Carpentry serves more than construction. Once buildings exist, they must be furnished.


The Carpenter's first complete furniture collection is:


  • Chests
  • Barrels
  • Shelves
  • Chairs
  • Tables
  • Beds


Each product gives an empty interior a practical purpose. Chests store valuable goods and personal belongings. Barrels are the kingdom's universal wooden liquid container for Ale, Wine, Water and Olive Oil; there is no separate keg system. Shelves organize workshops, homes and businesses. Chairs and Tables create usable living and working spaces. Beds furnish homes, Inns and every place where people rest.


These goods furnish:


  • Homes
  • Inns
  • Taverns
  • Guild Halls
  • Churches
  • Castles

They do not become structural building materials. This is the Carpenter's initial product line, establishing a clear foundation that can expand naturally through future canon without overwhelming the economy with unnecessary items.


Everyday Life


Every thriving Settlement depends upon skilled Carpenters.


Without them there would be no furnished homes, no comfortable Inns and no practical workplaces. Carpentry supports both the kingdom's expansion and the quality of everyday life. Its Beams and Boards travel toward construction sites while its finished goods travel toward the rooms where people live, work, gather and rest.



The profession therefore stands at the intersection of construction and everyday life.


Without Carpenters there would be no structural wooden frames. Without Wooden Boards there would be no finished buildings. Without furniture there would be no homes worth living in.


Previous industries prepared the timber. Carpentry transforms it into both the framework and the comfort of civilization.


The next Economy article will continue introducing another advanced crafting profession—without revealing which profession comes next.